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-   Эмуляторы для PSP (https://www.pspx.ru/forum/forumdisplay.php?f=110)
-   -   DaedalusX64 - эмулятор Nintendo 64 (https://www.pspx.ru/forum/showthread.php?t=34346)

ascania 22.10.2009 08:25

круто в LoZ MM даже музыку можно разобрать!!! и виснет меньше чем раньше .

KingSD 04.11.2009 22:14

DaedalusX64 Alpha Revision 441

Код:

Temporary fix for Banjo Kazooie freezing during the intro.

KingSD 10.11.2009 09:40

DaedalusX64 Alpha Revision 443

Код:

Revision 443:
[!]Fixed P. Mario freezing in Rev 432 on (Bug #44) - Kreationz
[+]Updated roms.ini - Salvy, Kreationz
[!]Fixed some uCodes going out of range - Salvy
[+]4 Blendmodes fixed for Pokemon Stadium 2 - NintendoBoy13

Revision 442:
[!] We should clear our screen faster now (thx A_Nub for tip)
[+] Added a hack to disable culling, set off default but and can be enabled on Advanced Menu
[+] Added missing code for various functions within DLParser_GBI2_MoveMem (needs more debugging..)
[~] Enable DisableCulling for Aidyn Chronicles on roms.ini (Aidyn Chronicles is playable now)


KingSD 24.11.2009 07:19

DaedalusX64 Alpha Revision 444

Код:

Changelog:

[!]Fixed Turok Looping back to the DX64 menu even with Async on
[~]Reverted some Register changes
[~]Cleaned up code from a prior commit


KingSD 10.12.2009 07:39

DaedalusX64 Alpha Revision 446

Код:

Changelogs:

Revision 446
[!]Fixed Rev 445 won't compile

Revision 445
[!] Several minor changes
[~] Couple of changes done on BranchZ, now the outside of Clock Town in MM is visible
[~] Removed ShadowOfEmpire_Dl ucode and replace it with a simple check[*] Added proper copyright headers. We been porting several enhancements from Rice Video plugin :)
[+] Two blendmodes for Paper Mario [NintendoBoy13]


KingSD 15.12.2009 07:45

DaedalusX64 Alpha Revision 447

Код:

Changelog:

[!] Fixed regression from rev 377 on init othermodes which caused several objects on OOT and MM to appeared semi-invisible (thanks madmax2069 and Bigshot232 for reporting it)
[+] Implemented G_MW_POINTS (FIFA should be playable)
[+] Several blendmodes were added for Majora's Mask - NintendoBoy13


KingSD 02.01.2010 16:12

DaedalusX64 Alpha Rev 448
Код:

Changelog:

 

[!] Cleaned up AdvancedOptionsScreen.cpp, several overabundant code was removed.
[+] Added a hack to use Flushtris to write Zbuffer (Pilot Wings 64 should be playable now..)
[~] Couple of changes done on DLParser_SetCImg


KingSD 09.01.2010 17:57

DaedalusX64 Alpha Rev 450

Код:

Changelog:

 

Revision 450:[*] Removed empty folders left from previous commit
[!] better de******ion for our Advanced Options
[~] Added Europe version of Paper Mario and also enabled hack for Pilot Wings 64 in roms.ini

Revision 449:
This is a huge commit and likely to have a few regressions.
[-] Removed all non-PSP platform related code
[~] Quieted some compiler warnings
[-] Removed some uneeded/uncalled functions
[-] Removed some un-needed checks in the CPU emulation (Small speed-up)
[-] Improved a cache routine (Small speed up, slightly less choppy sound)
[!] Chenged how VI are handled a bit (removes unneeded excess VI CPU Events)


shaggoth 10.01.2010 00:16

а как резидент ивел2 ? пашет, нет?

ALgraFx 10.01.2010 13:08

shaggoth, нет и скорее всего не будет

shaggoth 10.01.2010 17:42

Цитата:

Сообщение от D8M (Сообщение 831397)
Лучше бы сделали поддержку больших ромов, так давно мечтаю о старкрафте...

а там старкрафт есть? блииннн... и не работает?

ivy 10.01.2010 18:50

shaggoth, Есть! И не работает! :cray:

shaggoth 10.01.2010 18:59

о чёрррт. да, было бы очень круто :/

KingSD 15.01.2010 07:25

Daedalus X64 Alpha Revision 452

Код:

Revision 452[*]Добавлена возможность удаления SaveState

KingSD 22.01.2010 21:14

Daedalus X64 Alpha Revision 459

Код:

Changelogs:

 

Revision 459
[~]Cleaned up prior commit
[+]Removed excess logic when entering the Dynarec

Revision 458
[!] Corrected regression from 457 which caused several games to crash.

Revision 457
[-] Removed Disable Culling Hack - No longer needed, Fixes 445 Regression (Salvy)
Note: CullDL disabled completely as it needs .Rej uCode detection implemented
[-] Removed legacy code from MoveMem (Salvy)
[!] Properly transfer palletes to Video Memory after loading texture - Fixes annoying spots (Salvy)
[+] Add Forced Filtering, can be changed on Global Settings  (Salvy and Kreationz)
[!] Fixed regression introduced in Revision 449 (Kreationz)
[+] Detect if ms0:/n64/SaveSates exists and use it for SaveStates (Kreationz)
Note: If ms0:/n64/SaveSates exists the old directory will be ignored completely as not to create conflicts. It won't be created if it doesn't exist however.

Revision 456
Forgot the libs

Revision 455
Finished ******* of SVN.
Checkout for code is: https://daedalusx64.svn.sourceforge.net/svnroot/daedalusx64/trunk
Checkout for PSP folder (previews, ini, txt files, etc..) is:  https://daedalusx64.svn.sourceforge.net/svnroot/daedalusx64/data

Revision 454:
Restructuring SVN to Make data and code separate projects.


Gafar 01.02.2010 11:58

похоже все забыли про Rayman 2

shaggoth 02.02.2010 00:49

Gafar, в смысле? забыли попробовать поиграть в него или что? :)

KingSD 10.02.2010 22:10

DaedalusX64 rev.460

Код:

DaedalusX64 SVN Changelog:
r460
[+] Implemented DLParser_S2DEX_Bg1cyc
[+] Added a handler for odd PI length (Doramon 3 boots now and hopefully other games..)
[!] Defined GBI2_Quad properly > moved GBI2_Line_3D to 0x08 (Fixes the HUD on Spider Man)
[!] Use SetNewVertexInfoVFPU directly
[~] Made gLogSpDMA debug only as well as other bits that shouldn't be exposed to release build
[~] Small code clean up [*] Support for bin roms


lex3a 19.02.2010 19:30

DaedalusX64 Revision 466
Код:

Revision 466
[!] Moved blender out of PSPrender.cpp to its own file.
[~] Refactored blender.
[+]Implemented various FOG_ASHADE blenders

Revision 465
[~] Fixed freezing when only one rom was present (Yamagushi)
[+]Added recommended settings screen (Yamagushi)

Revision 464
[+]Remove old previews.

Revision 463
[+]Implemented a new GUI (Yamagushi)
Note : New GUI still experimental, and is considered work-in-progress
Current previews will appear blurry on the new GUI, correct re-sized previews will be available soon.

Revision 462
[~] Added correct save type for F1 World Gran Prix 2(it boots now)
[+]Updated readme

Revision 461
[+]Added NOOP4/NOOP2 blender
[!] Minor code clean up
[!] Corrected regression from 459


MasterMage 21.02.2010 22:29

В дум64 до сих пор нельзя играть?


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