Чет не могу скачать либы! В чем может быть проблема?
Логи
Admin@microsof-f83dff ~
$ svn checkout svn://svn.pspdev.org/psp/trunk/zlib
svn: Can't connect to host 'svn.pspdev.org': Connection refused
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kalexi добавил 05.03.2011 в 17:54
Так, либы скачал появляется слдующая проблема:
psp-g++ -I. -IC:/pspdev/psp/sdk/include -O2 -G0 -Wall -I. -IC:/pspdev/psp/sdk/in
clude -O2 -G0 -Wall -fno-exceptions -fno-rtti -c -o main.o main.cpp
psp-gcc -I. -IC:/pspdev/psp/sdk/include -O2 -G0 -Wall -c -o graphics.o graphic
s.c
psp-gcc -I. -IC:/pspdev/psp/sdk/include -O2 -G0 -Wall -L. -LC:/pspdev/psp/sdk/l
ib main.o graphics.o framebuffer.o -lpspdebug -lpspdisplay -lpspge -lpspctrl
-lpspsdk -lc -lpspnet -lpspnet_inet -lpspnet_apctl -lpspnet_resolver -lpsputilit
y -lpspuser -lpspkernel -o controller_basic.elf
graphics.o: In function `loadImage':
graphics.c:(.text+0x128): undefined reference to `png_create_read_struct'
graphics.c:(.text+0x148): undefined reference to `png_set_error_fn'
graphics.c:(.text+0x150): undefined reference to `png_create_info_struct'
graphics.c:(.text+0x164): undefined reference to `png_init_io'
graphics.c:(.text+0x170): undefined reference to `png_set_sig_bytes'
graphics.c:(.text+0x17c): undefined reference to `png_read_info'
graphics.c:(.text+0x1a4): undefined reference to `png_get_IHDR'
graphics.c:(.text+0x1e0): undefined reference to `png_destroy_read_struct'
graphics.c:(.text+0x20c): undefined reference to `png_set_strip_16'
graphics.c:(.text+0x214): undefined reference to `png_set_packing'
graphics.c:(.text+0x248): undefined reference to `png_get_valid'
graphics.c:(.text+0x260): undefined reference to `png_set_filler'
graphics.c:(.text+0x2b8): undefined reference to `png_read_end'
graphics.c:(.text+0x2c8): undefined reference to `png_destroy_read_struct'
graphics.c:(.text+0x2e0): undefined reference to `png_set_tRNS_to_alpha'
graphics.c:(.text+0x2f8): undefined reference to `png_read_row'
graphics.c:(.text+0x360): undefined reference to `png_set_palette_to_rgb'
graphics.c:(.text+0x370): undefined reference to `png_set_gray_1_2_4_to_8'
graphics.o: In function `saveImage':
graphics.c:(.text+0xb08): undefined reference to `png_create_write_struct'
graphics.c:(.text+0xb18): undefined reference to `png_create_info_struct'
graphics.c:(.text+0xb2c): undefined reference to `png_init_io'
graphics.c:(.text+0xb5c): undefined reference to `png_set_IHDR'
graphics.c:(.text+0xb68): undefined reference to `png_write_info'
graphics.c:(.text+0xc1c): undefined reference to `png_write_row'
graphics.c:(.text+0xc38): undefined reference to `png_write_end'
graphics.c:(.text+0xc44): undefined reference to `png_destroy_write_struct'
graphics.c:(.text+0xc88): undefined reference to `png_destroy_write_struct'
graphics.o: In function `flipScreen':
graphics.c:(.text+0xce0): undefined reference to `sceGuSwapBuffers'
graphics.o: In function `guStart':
graphics.c:(.text+0xe6c): undefined reference to `sceGuStart'
graphics.o: In function `initGraphics':
graphics.c:(.text+0xe80): undefined reference to `sceGuInit'
graphics.c:(.text+0xe9c): undefined reference to `sceGuDrawBuffer'
graphics.c:(.text+0xeb0): undefined reference to `sceGuDispBuffer'
graphics.c:(.text+0xeb8): undefined reference to `sceGuClear'
graphics.c:(.text+0xec4): undefined reference to `sceGuDepthBuffer'
graphics.c:(.text+0xed0): undefined reference to `sceGuOffset'
graphics.c:(.text+0xee4): undefined reference to `sceGuViewport'
graphics.c:(.text+0xef0): undefined reference to `sceGuDepthRange'
graphics.c:(.text+0xf04): undefined reference to `sceGuScissor'
graphics.c:(.text+0xf0c): undefined reference to `sceGuEnable'
graphics.c:(.text+0xf1c): undefined reference to `sceGuAlphaFunc'
graphics.c:(.text+0xf24): undefined reference to `sceGuEnable'
graphics.c:(.text+0xf2c): undefined reference to `sceGuDepthFunc'
graphics.c:(.text+0xf34): undefined reference to `sceGuEnable'
graphics.c:(.text+0xf3c): undefined reference to `sceGuFrontFace'
graphics.c:(.text+0xf44): undefined reference to `sceGuShadeModel'
graphics.c:(.text+0xf4c): undefined reference to `sceGuEnable'
graphics.c:(.text+0xf54): undefined reference to `sceGuEnable'
graphics.c:(.text+0xf5c): undefined reference to `sceGuEnable'
graphics.c:(.text+0xf70): undefined reference to `sceGuTexMode'
graphics.c:(.text+0xf7c): undefined reference to `sceGuTexFunc'
graphics.c:(.text+0xf88): undefined reference to `sceGuTexFilter'
graphics.c:(.text+0xf90): undefined reference to `sceGuAmbientColor'
graphics.c:(.text+0xf98): undefined reference to `sceGuEnable'
graphics.c:(.text+0xfb0): undefined reference to `sceGuBlendFunc'
graphics.c:(.text+0xfb8): undefined reference to `sceGuFinish'
graphics.c:(.text+0xfc4): undefined reference to `sceGuSync'
graphics.c:(.text+0xfd4): undefined reference to `sceGuDisplay'
graphics.o: In function `clearScreen':
graphics.c:(.text+0x101c): undefined reference to `sceGuClearDepth'
graphics.c:(.text+0x1024): undefined reference to `sceGuClear'
graphics.c:(.text+0x102c): undefined reference to `sceGuFinish'
graphics.c:(.text+0x1040): undefined reference to `sceGuSync'
graphics.o: In function `blitAlphaImageToScreen':
graphics.c:(.text+0x10ec): undefined reference to `sceGuTexImage'
graphics.c:(.text+0x1110): undefined reference to `sceGuTexScale'
graphics.c:(.text+0x1120): undefined reference to `sceGuFinish'
graphics.c:(.text+0x1158): undefined reference to `sceGuSync'
graphics.c:(.text+0x118c): undefined reference to `sceGuGetMemory'
graphics.c:(.text+0x120c): undefined reference to `sceGuDrawArray'
graphics.c:(.text+0x1220): undefined reference to `sceGuFinish'
graphics.c:(.text+0x1258): undefined reference to `sceGuSync'
graphics.o: In function `blitImageToScreen':
graphics.c:(.text+0x1320): undefined reference to `sceGuCopyImage'
graphics.c:(.text+0x1328): undefined reference to `sceGuFinish'
graphics.c:(.text+0x135c): undefined reference to `sceGuSync'
collect2: ld returned 1 exit status
make: *** [controller_basic.elf] Error 1
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Мейкфайл:
TARGET = controller_basic
OBJS = main.o graphics.o framebuffer.o
INCDIR =
CFLAGS = -O2 -G0 -Wall
CXXFLAGS = $(CFLAGS) -fno-exceptions -fno-rtti
ASFLAGS = $(CFLAGS)
LIBDIR =
LDFLAGS =
EXTRA_TARGETS = EBOOT.PBP
PSP_EBOOT_TITLE = Eboot Title
PSPSDK=$(shell psp-config --pspsdk-path)
include $(PSPSDK)/lib/build.mak
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Последний раз редактировалось kalexi; 06.03.2011 в 14:37.
Причина: добавил, подумав
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