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Просмотр полной версии : Upgrade RCO for 3.60 M33


SchmilK
13.09.2007, 19:22
With the new discovery that CXMB works on 3.60M33 http://forums.maxconsole.net/showthread.php?t=78885 I have updated my batch of ******s that go and do the muscle work to convert those rco to the new 3.60 m33 compatable using CXMB

This will convert ANY version rco to 3.60...could be 3.03....3.30...3.40....ev en 3.5x!

The files that are being updating are:
Topemenu_plugin.rco
Game_Plugin.rco
Impose_plugin.rco
Msvideo_main_plugin.rco
Music_main_plugin.rco
Opening_plugin.rco
Premo_plugin.rco
Sysconf_plugin.rco
System_plugin_bg.rco
System_plugin_fg.rco
System_plugin.rco
Video_main_plugin.rco
Visualizer_plugin.rco
Sysconf_plugin_about.rco
ONE problem that I have found. If your topmenu_plugin.rco has modified text fields for the icon names, those do not get transfered over I have tried and tried but cant get that to work..maybe an update will fix that...maybe someone here knows more about rcotool than i and can lend a hand for an update...but believe me, changing a few icon names (or removing the text) is WAY easier than loading all these rco into RCOEdit and extracting and replacing.
SO on to the directions...
1. Put all of your RCO in a folder
2. Extract this contents to the folder with your old RCO and double click 2 clicks to upgrade.bat
3. Wait for the process to finish.
4. Copy your files to ms0:/cxmb/vsh/resource/
5. Enable CXMB plugin and reboot!
If there are more files you would like added to the converter PLEASE feel free to ask!
http://home.comcast.net/~Aibo.Lucky/xmbf.jpg
Heres your file :)
new version with typos fixed :)
http://www.sendspace.com/file/sidrkr (http://www.sendspace.com/file/sidrkr)

CREDITS
------------------------------
rcotool 0.4 by Z33
clean rco by Zingaburger
original ****** by nicinico
new ******s by SchmilK

vinnydisilvio
13.09.2007, 23:01
schmilk, this is brilliant!

3.60 m33 gets better and better! it will be interesting if someone figures out how to alter PRXs so we can change the bootsound too.

btw, in case anyone is wondering, putting the gameboot in the cxmb/vsh/resource works too!

vinnydisilvio
14.09.2007, 18:54
actually i tried putting my opening_plugin.prx with a custom bootsound in cxmb/vsh/module and the bootsound works!

i can't believe it.:yahoo: